AI Insights · Timothy · April 2024
Top 5 Puzzle Games Performance in Oman Q1 2024
Discover the performance trends of the top 5 puzzle games on a unified platform in Oman during Q1 2024, based on Sensor Tower data.
The first quarter of 2024 has seen interesting trends in the top 5 puzzle games on a unified platform in Oman. Here's a breakdown of their performance based on Sensor Tower data.
Brain Test: Tricky Puzzles from Unico Studio experienced fluctuating weekly downloads, peaking at 7.5K in mid-January before declining to around 2.7K by the end of March. The game’s weekly revenue varied, reaching a high of $98 in late February. Active users showed a decline from 34.3K in January to 19.5K by late March.
Wood Nuts & Bolts Puzzle by ABI Games Studio saw its weekly downloads peak at 6.4K at the end of January, followed by a gradual decline to 2.6K by quarter’s end. Revenue peaked at $270 in early February, then decreased to $99 by late March. Active users increased steadily, reaching 17.6K in mid-March.
Thief Puzzle: to pass a level from TapNation had a notable drop in weekly downloads, starting from 8.4K at the beginning of January and ending at 1.9K by late March. Revenue remained low, peaking at $10 in early March. Active users also decreased, falling from 18K in January to 9.2K by the end of March.
Brain Test 4: Tricky Friends, another title from Unico Studio, saw its downloads peak at 9K in early January before tapering off to 1.4K by the end of the quarter. Revenue peaked at $93 in mid-February, and active users fluctuated, reaching 19K in early January and stabilizing around 9.3K by late March.
Lastly, Help Me: Tricky Story from ABI Game Studio, despite not generating any revenue, saw its downloads peak at 4.4K in mid-January. Active users grew significantly, starting from 1.9K in early January and peaking at 12.3K by the end of the month, before stabilizing around 10K by the end of March.
For more detailed insights and trends, visit Sensor Tower.